ÃÖ½ÂÁØ, ePiCuRe, SJ Choi (erucipe at hanmail dot net) ÃÖ½ÂÁØÀº ´Ü¼øÇÑ ¿ø¸®·Î ºÎÅÍ Ã¢¹ßÇÒ ¼ö ÀÖ´Â º¹ÀâÇÑ Çö»ó¿¡ °ü½ÉÀ» °®°í ÀÌ¿Í °°Àº ÀÏÀÌ ´Ù¾çÇÑ °ü°è ¾È¿¡¼­ ÀϾ´Ù´Â °ÍÀ» ´º¹Ìµð¾î¸¦ ÅëÇØ µé¾î³»°íÀÚ ÇÑ´Ù. ¶ÇÇÑ, ½±°í ´Ù¾çÇÑ ÀÎÅÍÆäÀ̽º¸¦ °í¾ÈÇÏ¿© ´©±¸¶óµµ ½±°Ô ÀÛǰÀÇ ¸Æ¶ôÀ» Çü¼ºÇϴµ¥ Âü¿©Çϵµ·Ï ³ë·ÂÇϰí ÀÖÀ¸¸ç, ¿©±â¿¡ ÀÛ°¡ ÀÚ½ÅÀÌ ¹Ìµð¾î·Î½á ÀÛ¿ëÇÒ ¼ö ÀÖ´Ù´Â °¡´É¼ºÀ» Á¦½ÃÇÑ´Ù. ´Ù¾çÇÑ °æ°è¸¦ ³Ñ³ªµå¸ç ¾ø´Â °Í(0)°ú ÀÖ´Â °Í(1) »çÀÌÀÇ ¾î½¿Çª·¹Çϰí Èï¹ÌÁøÁøÇÑ ±¸¿ª¿¡¼­ ÀÚÀ¯·Ó°Ô »çÀ¯ÇÏ°í ½ÇõÇϱ⸦ Áñ°ÜÇϰí ÀÖ´Ù. ¹Ìµð¾î¾ÆÆ®°¡ °¡Áö´Â ÀáÀç´É·ÂÀÌ ´Ù¾çÇÑ ±³À°ÀÇ ÃþÀ§¿¡ ¿µ°¨À» ÁÙ ¼ö ÀÖÀ» °ÍÀ̶ó ±â´ëÇϸç, À̸¦ ½ÇõÇϱâ À§ÇØ Á¶Çü, µðÀÚÀÎ, À½¾Ç, ¹®ÇÐ, ±Ø, ¹«¿ë µîÀÇ ´Ù¸¥ À帣ÀÇ ¿¹¼ú°¡µé°ú Çù¾÷Çϸç ÇÔ²² ¹è¿ö°¡´Â ÇÑÆí, ÄÄÇ»ÅͰúÇÐÀ» ºñ·ÔÇÑ ´Ù¾çÇÑ °úÇÐÀûÀÎ ¼ÒÀçµéÀ» ¿¹¼ú°¡µéÀÌ ÀÌÇØÇÒ ¼ö ÀÖ´Â À̾߱â·Î Ç®¾î³»´Â ÀÛ¾÷À» º´Çà Çϰí ÀÖ´Ù. ÀÌ·± °úÁ¤À» Åä´ë·Î Áö½Ä, ¸¶À½, ¹®È­¿Í °ü°è ¸Î°í À̸¦ ÇÔ²² ¸¸µé¾î°¡´Âµ¥ ±â¿©ÇϰíÀÚ ÇÑ´Ù. Seung Joon Choi is interested in complex systems and phenomena came out from a simple factor. With new media, he is trying to express the complexity that occurs within the network among various relationships. And he likes to develop user-friendly interface which anyone can easily participate in constructing narratives of his artwork. Through this, he proposes the media artist can be media itself. He loves to play crossing the boundaries around the uncertainty area which lies between void and existence. He believes that the potential of media arts will inspire various education levels. To get into the action, he learns and collaborates with various artists in plastic arts, design, music, literature, drama and dance. He also makes scientific subjects including computer science storytelling. Through this process, he would like to make a connection with people and share knowledge, mind, and culture. Àü½Ã / ¿÷¼¥ / °ø¿¬ 2007. 9. [Value, cc Real Mixter] / People Art Technology (P.Art.y Media Festival) / ³²»ê µå¶ó¸¶ ¼¾ÅÍ 2006. 8. Seoul Media Jam 02, Yri Cafe 2007. 7. [Ripple, When it rains, where do ants go?] / ¿öÅÍ-·ç / gallery zandari 2007. 6. [Me2day Visualizer] / Microsoft Remix / Melon Ax Hall 2007. 6. [Theatre Wonderland, Wish Critters] / A.L.I.C.E Museum / ¿¹¼úÀÇÀü´ç µðÀÚÀÎ ¹Ì¼ú°ü 2007. 5. [Dual Strokes, ¸¸È­¼ÓÀ¸·Î] / SICAF 2007 2007. 5. [ÀÔÀÚÀλý.Net] / CC Salon 2007. 5. [bLOOm] / ¾Ë·Ï´Þ·Ï ºû±òüÇèÀü / ¼¼Á¾¹®È­È¸°ü ¹Ì¼ú°ü º°°ü 2007. 3. WPF/E artist in residence program / Microsoft / Bellevue Washington 2007. 2. [SOY, Love Shaker 2.0] / Intermediae Minbak / ARCO / Madrid Spain 2007. 1. µðÁöÅÐ ¼¼»ó Workshop / ´ë¸²¹Ì¼ú°ü 2006. 12. d2:Mix Seoul 2006 / Microsoft / Club M2 2006. 12. [Lifeforms of Literature] / COMO, ¾ÆÆ®¼¾Åͳªºñ 2006. 11. [Stories of your life and others] / The Current / Gallery the space 2006. 11. [Pixel_flow] / Design Korea 2006 / Shanghi 2006. 11. Seoul Media Jam 01, Yri Cafe 2006. 11. [Love Shaker 2.0], The 2nd Art and Science Internation Exhibition and Symposium, Beijing 2006. 11. [The Moment], Çö´ë¹«¿ë°ú ¹Ìµð¾î¾ÆÆ®, ¼­¿ï ÆÛÆ÷¹Ö ¾ÆÆ®È¦ 2006. 10. [See Sound], ´ë¸²¹Ì¼ú°ü 2006. 10. [¼ú·¡Àâ±â on Çѹݵµ], Project I 2.0 2006. 9. [²Þ³ªºñ 2006 µðÁöÅб׸²ÀڱسîÀÌ], Design Asia Network 2006. 9. [Find the Cat, Windy Flower], °í¾ç±¹Á¦¾î¸°ÀÌ¿µÈ­Á¦ ¿À°¨±ØÀå, ·¹Àκ¸¿ì ĹÀ» ã¾Æ¶ó 2006. 9. 5 Elements, Asia Business Council, ArtCenter Nabi 2006. 6. [²Þ³ªºñ 2006 µðÁöÅб׸²ÀڱسîÀÌ, Oz Graffiti], Áß±¹ ûµµ Çѱ¹¿µ»ó ¹®È­ ÃàÁ¦ 2006. 5. [²Þ³ªºñ 2006 µðÁöÅб׸²ÀڱسîÀÌ], Ãáõ ¸¶ÀÓ ÃàÁ¦ 2006. 5. [²Þ³ªºñ 2006 µðÁöÅб׸²ÀڱسîÀÌ], ¿¹¼úüÇè ±×¸®°í ³îÀÌ Museum Festival 2006. 4. [Ekogram], COMO ³ìÀ½(ÒÓëå), ArtCenter Nabi 2006. 3. [Oz Graffiti], COMO, ArtCenter Nabi 2005. 12. [Moon Rabbit], °¶·¯¸® Á¤¹Ì¼Ò 2005. 10. [Finding The Spot], Urban Vibe, ArtCenter Nabi 2005. 7. ~ 10. [bong~bong~bongõ, Ecology], Project I 2005. 5. °É¸®¹ö ¿©Çà±â, ²Þ³ªºñ 2005, ArtCenter Nabi 2005. 5. Pacman in Myungdong, INP, ArtCenter Nabi °­Àǰæ·Â 2007. 4. ~ 7. Software Art Technique : ArtCenter Nabi 2006. 9. ~ 12. ½Ç³» ¹Ìµð¾î µðÀÚÀÎ : ¼þ½Ç´ë °ÇÃàÇаú ´ëÇпø 2006. ¾ÆÆ¼½ºÆ®¸¦ À§ÇÑ ÄÄÇ»ÅÍ ¾ð¾îÀÇ ÀÌÇØ : ArtCenter Nabi 2005. Rapid Prototyping : Interaction Group, Software Center, Samsung Electronics ÀÌ·Â 2007. 2 ~ Vinyl V Lab ÀÚ¹® 2006. 1 ~ 2006. 6. CH Entertainment : Nintendo DS Platform lead programmer 2005. 9 ~ 2005. 12. Mobile Platform Lab, Software Center, Samsung Electronics : Next generation UI : project partner 2005. 8. ~ 2005. 10. NC Soft : PlayNC Character System Development 2004. 7. ~ 2005. 6. Interaction Group, Software Center, Samsung Electronics : project partner 2002. 1. ~ 2005. 8. Hanmi-Kindergarten : Science Teacher 1998. 9. ~ 1998. 12. Samsung Advanced Institute of Technology : 3D Simulator Development 1997. 10. ~ 1999. 10. Samsung Electronics Software Membership : member 1996. 1. ~ 1997. 6. Dimension : 3D Animator